《Animate交互动画课件设计与制作》由浅入深、循序渐进地介绍了Adobe公司新推出的动画制作软件——中文版Animate的基本操作方法和使用技巧。全书共分6章,分别介绍了Animate基础知识、基础工具使用、演示动画制作、3D动画制作、交互动画制作,综合课件制作等内容。《Animate交互动画课件设计与制作》内容丰富、结构清晰、语言简练、图文并茂,具有很强的实用性和可操作性,是一本适合高等院校及各类社会培训学校的优秀教材,也是适合广大初、中级多媒体学习者的自学参考书。
邱相彬,男,博士,湖州师范学院副教授,任教育技术系主任,硕士生导师,美国普渡大学访问学者。研究方向为数字化学习与设计、教育信息化评价等。从教十余年,积累了丰富的教学经验。
第1 章 Animate 基础知识················································································.1
1.1 Animate 的简介···················································································.1
1.2 Animate 的安装与卸载··········································································.1
1.2.1 Animate 的安装····························································································.1
1.2.2 Animate 的卸载····························································································.5
1.3 Animate 的工作界面·············································································.5
1.3.1 菜单栏·······································································································.5
1.3.2 工具箱·······································································································.6
1.3.3 时间轴·······································································································.7
1.3.4 工作区·······································································································.7
1.3.5 功能面板····································································································.8
1.3.6 个性化工作界面···························································································12
1.4 Animate 文档基础操作·········································································.15
1.4.1 新建文档····································································································15
1.4.2 设置文档····································································································16
1.4.3 保存文档····································································································16
第2 章 Animate 基本工具使用··········································································19
2.1 绘图工具··························································································.19
2.1.1 线条工具····································································································19
2.1.2 矩形工具····································································································21
2.1.3 椭圆工具····································································································23
2.1.4 多角星形····································································································25
2.1.5 铅笔工具····································································································27
2.1.6 钢笔工具····································································································31
2.2 Animate 编辑工具···············································································.33
2.2.1 选择工具····································································································33
2.2.2 套索工具····································································································36
2.2.3 部分选取工具······························································································40
2.2.4 任意变形工具······························································································43
2.2.5 橡皮擦工具·································································································48
2.3 填充工具··························································································.49
2.3.1 颜料桶工具·································································································49
2.3.2 填充变形工具······························································································50
2.3.3 墨水瓶工具·································································································51
2.3.4 文字描边····································································································52
2.3.5 滴管工具····································································································52
2.4 文本工具··························································································.53
2.4.1 文本工具基础知识························································································53
2.4.2 静态文本····································································································54
2.4.3 动态文本····································································································56
2.4.4 输入文本····································································································57
第3 章 Animate 演示动画制作··········································································58
3.1 时间轴面板·······················································································.58
3.2 逐帧动画··························································································.58
3.3 形状补间动画····················································································.61
3.4 传统补间动画····················································································.66
3.5 图形元件··························································································.71
3.6 按钮元件··························································································.75
3.7 影片剪辑元件····················································································.79
3.8 引导层动画·······················································································.83
3.9 遮罩层动画·······················································································.85
第4 章 Animate 3D 动画制作············································································96
4.1 摄像头·····························································································.96
4.2 图层深度··························································································.98
4.3 骨骼工具························································································.100
4.4 骨骼工具实例··················································································.103
4.5 3D 动画工具····················································································.106
4.6 3D 动画实例····················································································.108
4.7 滤镜的应用·······················································································110
4.8 混合模式··························································································116
4.9 模板与组件·····················································································.120
4.10 声音与视频应用··············································································.124
第5 章 Animate 交互动画制作·······································································.128
5.1 ActionScript3.0 之常量与变量·······························································.128
5.2 ActionScript 3.0 之运算、语句与语法·····················································.130
5.2.1 表达式与运算符························································································.130
5.2.2 ActionScript 的语法····················································································.132
5.2.3 ActionScript 的语句····················································································.133
5.3 代码片段························································································.133
5.4 交互动画之简单动作·········································································.137
5.5 交互动画之场景跳转·········································································.144
5.6 交互动画之组件动画·········································································.149
5.7 交互动画之电子时钟·········································································.154
5.8 交互动画之综合实例·········································································.160
第6 章 Animate 综合课件制作·······································································.164
6.1 主场景界面设计···············································································.164
6.2 主场景交互制作···············································································.166
6.3 分场景界面设计与制作······································································.168